Skyweaver Beginner Guides Part 2: Board and The Hero
Welcome to part 2 of the Skyweaver Beginner Guides series. In this part, we will talk about the board and the hero. We will check the elements of the board and the features of the hero. Let’s dive in.
In Skyweaver the game takes place on a board which is called “Island”. On the island two players fight against each other by using their heroes and their decks. Let’s check the sections of an island. All of the sections are labeled in the below image.
Section 1- Friendly Unit Area: This is the location where our hero is located and our units are played. Units in Skyweaver have different traits and they are placed in this area according to those traits. Units with Guard trait are always placed on the right side of a hero. Their duty is to protect the hero. If there’s a guard on board, the enemy player can’t attack your hero with their hero or units, they must first deal with the guard. Units with Stealth ability always go to the left side of your hero. To be able to attack these units, your hero must take damage first, so in a way, they hide behind your hero. Other units are placed also left side of your hero, but if there’s a stealth unit, it takes a closer position to your hero. We will go more in-depth about the traits in a later part of this series.
Section 2- Enemy Unit Area: Features of this area are totally the same as the friendly unit area. The only difference is it contains the hero and the units that your opponent controls.
Section 3- Your Hand: This is the section where you have the drawn cards. You can hold a maximum of 9 cards. The earlier drawn card goes to the left. If you exceed the max number of cards that you can hold, the left-most card goes back to your deck.
Section 4- Enemy Hand: Rules are the same for the enemy hand.
Section 5- Deck Area: This is the place where you can see how many cards you have in your deck and view those cards by clicking on top of your decks or the “D” on your keyboard. Above your deck, you can see how many cards your opponent has in their deck but you can’t see those cards.
Section 6- Graveyard: This is the section that displays your and your opponent’s graveyard piles and how many cards are inside of them. By clicking on them you can view units that have died, and used spells. Also at the bottom of the graveyard, you can view cards that have been dusted.
Section 7- Mana Pile Area: This is the section that is placed on the left bottom(yours) and the top left corner(opponent’s) of the screen. Here you can view how many max and useable mana you have, which is the resource that use to play cards. Right under that, there’s a section that shows the player name, rank tier, and location if set. Lastly, on the right of it, there’s a small section that shows how many cards you have in hand.
Section 8- Settings Area: It is the section where you can access the game, volume settings, and the action(history) bar which shows the previous actions taken during the game.
Section 9- Turn Button and Timer: In here you can end your turn by pressing the button and see how much time you have left or on your opponent’s turn, and how much time they have to end their turns.
One of the most unique aspects of the Skyweaver is the Hero. In Skyweaver the aim is to reduce the enemy hero’s health to 0 to win the game while trying to keep our hero alive. The hero is not a stable figure just appearing on the board, it can attack like your units. So you should utilize this feature of it wisely.
Section 1- Health: This is the place that shows how many health points your hero has. When a game starts both heroes have 32 health. When it reaches zero it dies. You can increase your health with many effects during the game. When the hero attacks a unit, it takes damage from that unit depending on the unit’s attack point. When it attacks another hero, it doesn’t take any damage.
Section 2- Attack: Here you can see the attack points of your hero. Heroes have 1 attack point, with special effects like the Banner trait this number can increase.
Section 3- Attachments: In Skyweaver units and heroes can have attached spells or enchants that can protect them or damage them. These are called attachments. This section contains the hero’s attachment if it has one. Heroes start the game with a Mana Crystal attached to them.
Section 4- Prism: This section shows, which prisms a hero is using. In this example, our hero is using Strength and Agility prisms. Heroes have access to the card pools of prisms that they belong to.
We will talk about different heroes and prisms in Skyweaver in more detail in the future.
Thanks for reading so far, you can use the below button to read part 3 of the series, see you in the SKY!